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Old May 6th, 2005, 06:51 AM   #1 (permalink)
slyfox
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Join Date: Mar 2005
Posts: 9
slyfox
Default seal clubber changes

figured it wasn't on the front yet so i'd post something bout it.

May 3
Seal Clubber skills have been revamped a bit. Check this post for details. Also, I forgot to link to this thread, from yesterday, in which I describe the Pastamancer changes that also went in yesterday.


Skills were reordered, some MP costs were changed.

Specific Skill Changes:
Lunge-Smack: This is effectively identical to Lunging Thrust-Smack now, and is no longer purchasable at the Guild.
Tongue of the Otter: Reduced to 10-20 HP healed, but it now gets rid of Beaten Up.
Thrust-Smack: No longer works with staves (if you're using a staff skill, which has never ever happened but will become a possibility post-ascension) and ranged weapons. It also no longer never misses, under normal circumstances. Best sentence ever.
Tongue of the Walrus: Heals the same as before, now cures Beaten Up.
Lunging Thrust-Smack: Changed like Thrust-Smack.

New Skills:
Eye of the Stoat: This passive skill makes Thrust-Smacks and Lunging Thrust-Smacks never miss. It also reduces your chance of fumbling and slightly increases your chance of getting a critical hit (but not as much as an item that doubles that chance.)
Rage of the Reindeer: This is a self-buff that raises your muscle by 10% and makes it so you do 10 extra damage per normal melee attack.

There's a slot open at level 12. This is where the promised consumable-crafting skill will go, but it will NOT roll out before ascension. It's too big, and too involved, and I don't want to start on it because it'll add days and days to the already too-long ascension clock.

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although its nice to have something done for us SC<finally>, with out the level 12 consumable-craft untill acension, it seams we still lack the balancing we truely deserve. i say extend the acension deadline and hand over our craft skill
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