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| Oh Emm Gee: What Do I Do? Need help with some aspect of KoL? Ask in here! |
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#2 (permalink) |
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Frozen roleplay addict
![]() Join Date: Jun 2004
Location: Roebling, NJ
Posts: 146
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I don't know. The problem in KoL right now is there's too much meat. Meat sinks are currently the hot item. It's pretty easy to make meat. Having something like this would just lead to more problems.
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#3 (permalink) |
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Guest
Posts: n/a
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I've actually been thinking it might be interesting to see a Stock Market of Loathing (on which people could invest in stores), though it probably falls into the same category as "banks", i.e. Things We Don't Need Because There's Too Much Meat In Circulation Already.
Part of the issue comes from the fact that as long as battles generate meat and items, there will be an infinite supply of meat to add to the economy. The more people play, the faster that meat will be added to the economy. Because new players need to be able to generate meat from day one, it would be impossible to completely eliminate meat generated in battles and meat generated from selling spare items off at the "standard rate" (not even considering the flea market and mall). How do other online games deal with this sort of issue? |
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#5 (permalink) |
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Room temp
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A reset, that is the answer.
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Kol Trance - #1 Resource for Kol. |
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#8 (permalink) | ||
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Luke warm
![]() Join Date: Nov 2004
Posts: 6
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Quote:
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I want to conquer the world Give all the idiots a brand new religion |
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#9 (permalink) |
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Coldfront Staff
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I have over 100 million meat still
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\"A drug person can learn to handle such things as seeing their dead grandmother crawling up their leg with a knife in her teeth. But no one should be asked to deal with this trip.\" - Raoul Duke |
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#10 (permalink) | |||
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Luke warm
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Quote:
ps-- Tin, share the wealth, man. :P
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| loans | toadinthehole | Oh Emm Gee: What Do I Do? | 36 | March 8th, 2005 08:29 AM |