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View Poll Results: Enable Guild to create a town, govern it, and assign jobs?
No way! Thats not a good idea... 0 0%
Yes, sounds fun! 1 100.00%
No, thats too much bother. 0 0%
Wont that crowd the map!? Dont do it! 0 0%
Voters: 1. You may not vote on this poll

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Old April 5th, 2005, 05:33 PM   #1 (permalink)
FlashThompson
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Default Jobs concept

Me and my bro agreed on and conceived this idea together, here it is:

What if you could make a town in Guild Wars, limit one per Guild, the creator of which would automatically (not permanently) become governer of and have the task of assigning real players to specific jobs? such as a crafter, to refine items! this would take real skill, and some practice, but say your bow broke, or you have a bad damage bow with good special attributes (I.E. +2 expertice) and you really want to save it? Well, make an appointment and take it to a crafter and he will take the bow, some crafting materials, and he can improve the bow to the best of his ability. Or to a blacksmith for a sword, etc... these things would be like a *third profession!* I am totally for it, but i want your opinions before i ask the GW team....
I know this could cause crowding, but what if you had different "districts" of towns? and a central directory for pricing and average "job well done" scores for the players?


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Old April 6th, 2005, 07:16 PM   #2 (permalink)
Osiris
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This belongs in the Guild Wars section.
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Old April 7th, 2005, 11:51 AM   #3 (permalink)
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moved this to where it belongs
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Old April 7th, 2005, 02:21 PM   #4 (permalink)
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I like the idea =)
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Old April 8th, 2005, 08:02 PM   #5 (permalink)
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Sounds overall cool. Might be something good for an expainson. since expansions dont give unfair pvp agvantage (so we been told) then this would be a good idea imo
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