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Old February 16th, 2008, 07:39 AM   #1 (permalink)
gamemotive789
 
Join Date: Feb 2008
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Default Skill Updates

Guild versus Guild
• Victory or Death: reduced the damage bonus to +15%; removed the maximum Health reduction. Guild Lords now prioritize other Guild Lords over players as targets.
• Archers: now have Precision Shot.
• Footmen: now have Pure Strike.
• Knights: now have Warrior's Cunning.
Assassin
• Viper's Defense: changed Skill type to a spell; increased casting time to .25 seconds; functionality changed to: "All adjacent foes are Poisoned for 5..20 seconds, you Shadow Step to a nearby random location."
• Heart of Shadow: functionality changed to: "You are healed for 30..150 Health and Shadow Step to a nearby random location."
• Scorpion Wire: decreased recharge time to 10 seconds.
• Caltrops: decreased recharge time to 10 seconds.


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