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| Archived: GW Alpha questions The questions asked when Guildwars was still in Alpha/Beta state (Closed, no new posts can be made) |
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#1 (permalink) |
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I think that in long quests there should be a check point. There are some very long missions that I've had to play a couple of times because everyone died. This really took the fun out of the game. If there was a checkpoint on long hard missions around halfway through the mission. so if everyone dies and we are near the end I don't have to play the long mission over and over again. Now I'm not sure that in the final game you will be forced to go in a quest order ,which I did not particularity like either, but if it will you can get so sick of a mission that you just stop playing the game if you get stuck on it. One other suggestion is that in the exploreable areas there should be a resurrection stone so if you die your progress in exploring will not be lost. please give me feedback on these suggestions. thank you.
TheRedHawk |
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